Joint vertices
Sixteen cubes per wrestler retain their identity through every state.
Three-dimensional graph prototype
Joint cubes are graph vertices. Limb cylinders are anatomical edges. Colored interaction tubes join Smith, defender, and mat into one changing graph while certified rewrites animate between states.
Sixteen cubes per wrestler retain their identity through every state.
Permanent cylinders connect each body graph. They resize and rotate every frame.
Grip, pressure, load, reach, and support tubes create a single connected attack graph.