Three-dimensional graph prototype

The connectors
stay attached.

Joint cubes are graph vertices. Limb cylinders are anatomical edges. Colored interaction tubes join Smith, defender, and mat into one changing graph while certified rewrites animate between states.

Building connected graphs...
32

Joint vertices

Sixteen cubes per wrestler retain their identity through every state.

30

Anatomical edges

Permanent cylinders connect each body graph. They resize and rotate every frame.

Gₛ ∪ Gᴅ ∪ M

Interaction union

Grip, pressure, load, reach, and support tubes create a single connected attack graph.

Scope: Model 0.6 visualizes the discrete Model 0.5 graph. Its poses are schematic keyframes, not motion-captured biomechanics. The graph relations are authoritative; the interpolated geometry is provisional.